pokemon unite






skill sylveon
(level 1)
swift
shoots star-shaped rays at opposing, dealing damage to them.

Baby-doll eyes
has the user stare at an opposing pokemon with its Baby-doll eyes,dealing damage and decreasing the opposing pokemon's attack and movement speed for a short time when this move hits.

(level 4)
mystical fire
reduces its cooldown. So, make sure you activate it once it is available to keep the damage rolling. To get the best heals possible, utilize.

hyper voice
is active, you will want to stick close to your allies and remain at the back lines. To get the most damage possible, always activate.

(level 6)
draining kiss
ensuring the tether is shorter and maximizing both the damage and healing.

calm mind
Since this build does not run defensive items, you will want to play it safe and avoid engaging in fights untill you get your core moves.

(level 8)
unite move:fairy frolic
has user jump into the air and briefly become invincible. The moment the user lands, it deals
damage to opposing pokemon in the area of effect and restores its own HP. for a short time afterward a set percentage of  damage dealt by the user is converted into HP for the user.
Skill cramorant
(Level 1)
whirlpool
Cramorant creates a whirlpool at a designated location, damaging all enemies in the radius. It also slows enemies by 50% in the area at the end of its duration. Cramorant can enter the whirlpool to catch prey for Gulp Missile (you can catch up to 2 prey).

feather dance
Cramorant throws a circle of feathers at a designated area, slowing enemies by 20% in the radius and reducing their Attack by 30%.

(level 4)
hurricane
Cramorant creates a fierce wind, damaging and throwing enemies caught in the radius.

air slash
Cramorant shoots many blades of air while moving backwards, dealing damage to enemies within the cone. This move's cooldown is reduced by .5s for each blade that hits.
 
(level 6)
surf
Cramorant sends a wave in a designated direction, damaging enemies that make contact with the wave. Once it reaches its full distance, the wave bounces back – further damaging and pulling back affected enemies. Cramorant catches prey with the first wave, and can enter the wave that returns to catch prey for Gulp Missile.

dive
Cramorant turns the designated area into a puddle, then dives to that area; becoming unstoppable for .25s, shoving and damaging enemies in the area. Cramorant catches prey for Gulp Missile as they emerge from the puddle and the next boosted attack deals additional damage. Holds 3 uses in reserve.

(level 9)
unite move:gatling gulp missile
Cramorant becomes unstoppable and fires a series of prey at the nearest enemy, becoming immobile for the entire duration (6.5s). The prey that is fired will be Arrokuda while above 50% HP and Pikachu while under 50% HP. Gatling Gulp Missile can be cancelled early.



(Level 1)
mega puch
Jump in the designated direction before slamming the ground with a powerful punch. The shock from the punch deals damage to enemies in the area. If this move hits an enemy, muscle gauge increases by 1 increment for each enemy hit.

fell stinger
Consumes the entire muscle gauge and has the user deal damage to an enemy in the designated direction, briefly shoving and stunning them for .2s. The damage dealt by this move increases for each muscle gauge increment consumed at a rate of 12.5% per increment. If this move knocks out an enemy, the user recovers 10% of maximum HP.

(level 5)
leech life
Grab and restrain an enemy in the designated direction, dealing damage-over-time while restoring Buzzwole's HP. When this move is used, consume the user's entire muscle gauge. The number of hits and the amount of damage dealt per hit increases for each muscle gauge increment consumed.

superpower
Consumes the entire muscle gauge and has the user run in the designated direction and grab an enemy. The user then slams the target down on the ground at full strength, dealing damage to all enemies in the area and granting an 8% Max HP shield.

(level 7)
lunge
Lunge in the designated direction, dealing damage to enemies, decreasing their Attack by 30% for 2s and slowing them by 30% for 1s. If this move hits an enemy, muscle gauge increases by 1 increment for each enemy hit. After this move is used, Buzzwole's basic attack speed is increased by 30% for 2s.

 smack down
Deliver an uppercut punch to an enemy in the designated direction; dealing damage and throwing them into the air. While the enemy is airborne, the user can activate this move again to perform a follow-up attack that smacks the target to the ground, dealing damage to all enemies in an area centered on the airborne enemy. When this move deals damage, muscle gauge increases by 2 increments for each enemy hit.

(level 9)
unite move:ultra swole slam
Buzzwole flies at high speed, dealing damage to enemies in the area-of-effect. Afterward, the user targets the enemy with the lowest percentage of HP remaining among those hit and charges down at them from the sky, dealing area damage once again and additional damage to the targeted enemy based on their missing HP.


(level 1)
Peck
Talonflame flies toward a target Pokémon and attacks it three times.

Acrobatics
Talonflame flies toward a targeted area; attacking all Pokémon in the area up to three times. Talonflame can choose a direction to dash after the move ends.

(level 5)
Flame Charge
 Talonflame dashes forward; damaging Pokémon in its path. Talonflame gains 30% movement speed for 1.5s after hitting a Pokémon.

 Aerial Ace
Talonflame dashes through a targeted enemy; damaging them and healing Talonflame. Talonflame's next auto attack is boosted.

(level 7)
Fly
Talonflame flies up into the sky; becoming untargetable and increasing movement speed by 65%. After 3s, Talonflame dives at the targeted area, damaging all enemies in the area. Fly can be recast to dive early. If this move hits an enemy player, it reduces the cooldown of this move by 40% of the current cooldown. After using this move, the next attack becomes a boosted attack.

Brave Bird
Talonflame dives at the targeted area; taking 5% of remaining HP as recoil damage and damaging all enemies in the area. If Talonflame uses a boosted attack on an enemy hit by Brave Bird within 4s, the cooldown of Flame Charge or Aerial Ace is reset. The cooldown of Flame Charge and Aerial Ace can only be reset once per target hit by Brave bird.

(level 9)
unite move:Flame Sweep
Talonflame charges forward; damaging and shoving all enemies in its path. Flame Sweep deals damage up to 2 times and Talonflame takes 50% less damage during the sweep. Talonflame is unstoppable during this move.




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